#ifndef _HOOK_H_
#define _HOOK_H_

#include "cocos2d.h"
#include "Tool.h"

USING_NS_CC;

class Hook : public Tool
{
public:
    Hook(void);
    virtual ~Hook(void);
    
    static Tool* spriteWithTexture(CCTexture2D* aTexture);
    
    
};

#endif